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Jerry Hofmann on Final Cut Pro® 4Final Cut Pro is the only nonlinear editing tool available that supports the entire range of editing formats. Jerry Hofmann on Final Cut Pro is broken up into a collection of hands-on seminars that focus on teaching a specific aspect of Final Cut Pro. Dealing with version 4, each seminar begins with a lesson that... | | The Flash MX ProjectLearn Macromedia Flash MX from the absolute beginning through The Flash MX Project. This book begins with web project management concerns and challenges as well as Web design considerations and concepts, and then quickly progresses through beginning and intermediate Flash MX skills. The... | | Inside JavaScriptThe only comprehensive book available that covers the latest technology, such as Internet Explorer 6 and JavaScript 1.5, and JScript 5.6. Packed full of hands-on examples, this book integrates JavaScript with .NET, XML, XSLT, Java, CSS, HTML, Cookies, Security, and much more. Written for beginning to intermediate readers... |
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Dreamweaver MX 2004 Web Application RecipesWhy reinvent the wheel every time you design a new Web site? With this book, you don't have to. By providing real-world recipes for building dynamic Web applications using Dreamweaver with ASP, ColdFusion, or PHP, this book shows you how to save time and money while focusing on the things that make your site unique. In these pages, a trio of... | | Speed Up Your Site: Web Site OptimizationDon't make me wait!
That's the message web users give us in survey after survey. Even high-bandwidth users find web sites too slow. And with millions of sites to choose from, they simply won't wait for slow sites.
The problem? Bloated web pages. True, server load and network bottlenecks can hurt, but page size and complexity... | | Maya 4.5 FundamentalsMaya 4.5 Fundamentals takes the user from a review of 3D fundamentals to a working knowledge of creating content in Maya 4.5. Topics covered include the interface and primary tools, modeling with NURBS and polygons, applying materials and textures, lighting, using modifiers and deformers, animating scenes, using... |
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