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Object-Oriented Programming with ActionScript 2.0 (Voices That Matter)
Object-Oriented Programming with ActionScript 2.0 (Voices That Matter)

Master the principles of object-oriented programming as it is used with the most recent version of ActionScripting.

  • Object-Oriented Programming revolutionizes the way Flash developers interact with Flash.

  • This book provides...

Macromedia Flash MX 2004 Killer Tips
Macromedia Flash MX 2004 Killer Tips

The hottest collection of cool tips and hidden secrets for the Flash MX 2004 user who needs results fast! In today's economy, time is money. Flash MX 2004 Killer Tips is all about speed, showing users how to get more work done in less time. This book is designed to increase productivity (and...

Macromedia Dreamweaver MX 2004 Demystified
Macromedia Dreamweaver MX 2004 Demystified
Welcome To Macromedia Dreamweaver MX 2004 Demystified! It's An Exciting Place to be. We've squeezed as much information, tips, techniques, strategies, and advice as we could fit between its covers. Each new release of Dreamweaver adds more features and improves on existing ones. And this release is no different....
3ds Max 6 Fundamentals
3ds Max 6 Fundamentals

For the new user or seasoned pro, Discreet authorized trainer, Ted Boardman, explains the latest version of the most popular 3d program. Following the exercises and tutorials in the book, readers will discover the new features of 3ds max X that make it even more powerful and easier to use. Learn how to work effectively and...

INSIDE 3DS MAX® 7
INSIDE 3DS MAX® 7
The world of 3D modeling and animation is a complex one. Lucky for you, with Inside 3ds max 7, you get not just one instructor but a team of expert developers and trainers who cover the newly revised program from every angle. Using case studies to uncover real-word solutions as well as hands-on tutorials to help you arrive at practical answers...
Beginning Math and Physics for Game Programmers
Beginning Math and Physics for Game Programmers
Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and physics concepts. Not to worry: You don't need to go to night school if you get this handy guide!...
Search Engine Advertising : Buying Your Way to the Top to Increase Sales (Voices That Matter)
Search Engine Advertising : Buying Your Way to the Top to Increase Sales (Voices That Matter)

Create an effective search engine advertising strategy to make sure you get the most bang for your buck!

  • Discover how to effectively buy a top position on major search engines, avoid common pitfalls such as poor-performing ad copy, and evaluate and correct low visitor-to-buyer...

More Eric Meyer on CSS
More Eric Meyer on CSS

More Valuable CSS Projects from the Master-Eric Meyer!

Just like its predecessor, this book takes a hands-on approach to teaching CSS. Through ten all new projects, Eric Meyer continues to instruct CSS devotees on how to make CSS work to solve their design challenges. Projects include converting and...

Web ReDesign 2.0: Workflow that Works
Web ReDesign 2.0: Workflow that Works

If anything, this volume's premisethat the business of Web design is one of constant changehas only proven truer over time. So much so, in fact, that the 12-month design cycles cited in the last edition have shrunk to 6 or even 3 months today. Which is why, more than ever, you need a smart,...

Creating Games in C++ : A Step-by-Step Guide
Creating Games in C++ : A Step-by-Step Guide
Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, "Invasion of the Slugwroths," is included in this book and...
Game Character Development with Maya
Game Character Development with Maya

If you thought Angelina Jolie was responsible for Lara Croft's curves, think again! Long before the Hollywood actress brought the Tomb Raider heroine to life, Alias' 3D modeling software Maya was used to create the lovely Lara; Ms. Jolie simply filled in her curves! When you're ready to start creating equally compelling...

Mastering Mountain Bike Skills - 2nd Edition
Mastering Mountain Bike Skills - 2nd Edition

Would you rather repeat old failures or create new successes? If you’re satisfied with your riding, keep doing what you’re doing. If you want to ride better/safer/ faster, you must consciously practice the skills that will get you there.

One thing at a time. Whenever you’re out riding, concentrate on one skill or...

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