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Web Bloopers, First Edition : 60 Common Web Design Mistakes, and How to Avoid Them
Web Bloopers, First Edition : 60 Common Web Design Mistakes, and How to Avoid Them

Will your website pass the test? Or will site visitors be gnashing their teeth and shaking their fists? Will any customers ever come back to your site? Save yourself the embarrassment of being caught with your Web bloopers showing. Read this book and find out now if your website commits any heinous bloopers.

This book is not just about...

MEL Scripting for Maya Animators (The Morgan Kaufmann Series in Computer Graphics)
MEL Scripting for Maya Animators (The Morgan Kaufmann Series in Computer Graphics)

Between 1997 and 2002, AliaslWavefront's Maya has found wide acceptance in the animation, visual effects, and games communities, in large part because of the tremendous extent that it encourages customization through developing plug-ins and scripting in Maya Embedded Language (MEL). Major studios, including Disney, Dreamworks,...

Designing Data-Intensive Web Applications
Designing Data-Intensive Web Applications

The most prominent Web applications in use today are data-intensive. Scores of database management systems across the Internet access and maintain large amounts of structured data for e-commerce, on-line trading, banking, digital libraries, and other high-volume sites.

Developing and maintaining these data-intensive applications is...

Multicast Sockets: Practical Guide for Programmers (The Practical Guides)
Multicast Sockets: Practical Guide for Programmers (The Practical Guides)

Multicast Sockets: Practical Guide for Programmers is a hands-on, application-centric approach to multicasting (as opposed to a network-centric one) that is filled with examples, ideas, and experimentation. Each example builds on the last to introduce multicast concepts, frameworks, and APIs in an engaging manner that does not burden...

Texturing and Modeling, Third Edition: A Procedural Approach
Texturing and Modeling, Third Edition: A Procedural Approach

What is a realistic image? This is an age-old question in art, and a contemporary question in computer graphics. This book provides a modern answer involving the computer and a new definition of realism.

The classic definition of realism has been veridical realism. Does the picture pass the comparison test? That is, would an...

Interconnection Networks (Computer Architecture and Design)
Interconnection Networks (Computer Architecture and Design)
Interconnection networks are becoming increasingly pervasive in many different applications,
with the operational costs and characteristics of these networks depending considerably
on the application. For some applications, interconnection networks have been
studied in depth for decades. This is the case for telephone networks,
...
Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)
Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)
An indispensable reference for the game developer, graphics programmer, game artist, or visualization programmer, to create countless real-time 3D effects.

Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural
...
Temporal Data & the Relational Model (The Morgan Kaufmann Series in Data Management Systems)
Temporal Data & the Relational Model (The Morgan Kaufmann Series in Data Management Systems)
Temporal database systems are systems that provide special support for storing, querying, and updating historical and/or future data. Current DBMSs provide essentially no temporal features at all, but this situation is likely to change soon for a variety of reasons; in fact, temporal databases are virtually certain to become important sooner rather...
Automated Planning: Theory & Practice (The Morgan Kaufmann Series in Artificial Intelligence)
Automated Planning: Theory & Practice (The Morgan Kaufmann Series in Artificial Intelligence)
"In recent years, comprehensive texts have been written for several of the other major areas of Artificial Intelligence, including machine learning, natural-language processing, and constraint-satisfaction processing, but until now, the field of planning has been devoid of such a resource, despite the considerable number of advances in and the...
Policy-Based Network Management: Solutions for the Next Generation (The Morgan Kaufmann Series in Networking)
Policy-Based Network Management: Solutions for the Next Generation (The Morgan Kaufmann Series in Networking)
Policy-Based Network Management (PBNM) systems enable business rules and procedures to be translated into policies that configure and control the network and its services. Those who manage network systems are aware that this approach can benefit both network management as well as the development of applications that use network services; however,...
Jim Blinn's Corner: Notation, Notation, Notation (The Morgan Kaufmann Series in Computer Graphics)
Jim Blinn's Corner: Notation, Notation, Notation (The Morgan Kaufmann Series in Computer Graphics)

The third entry in the Jim Blinn's Corner series, this is, like the others, a handy compilation of selected installments of his influential column. But here, for the first time, you get the "Director's Cut" of the articles: revised, expanded, and enhanced versions of the originals. What's changed? Improved...

The Struts Framework: Practical Guide for Java Programmers
The Struts Framework: Practical Guide for Java Programmers

"I heartily endorse this book. Since an early copy of Sue's manuscript hit my desk, it has not left my side and is now well thumbed and gathering coffee stains from regular use." Simon Chappell - Java Programming Specialist with a Fortune 100 company."

"Sue Spielman launches the aspiring Java J2EE programmer on...

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