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Maya 6 Revealed (Naked)
Maya 6 Revealed (Naked)
Maya is a program, created by Alias, used to model, animate, and render 3D scenes. 3D
scenes created with Maya have appeared in movies, television, advertisements, games,
product visualizations, and on the Web. With Maya, you can create and animate
your own 3D scenes and render them as still images or as animation sequences....
Naked Vegas 5
Naked Vegas 5
Naked? Admittedly, the title is an attention getter. It also
describes exactly what you’ll get: the information you need to
create compelling video with Vegas without fluff or filler to
super-size the book so it will stand out on the shelves. What
you’ll find in each chapter are step-by-step lessons that help...
Beginning OpenGL Game Programming (Game Development Series)
Beginning OpenGL Game Programming (Game Development Series)
This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered.

Provides new game programmers with a complete introduction to 3D game programming using OpenGL. Makes this popular development environment
...
OpenGL ES Game Development (Premier Press Game Development)
OpenGL ES Game Development (Premier Press Game Development)

You say you want a revolution? Well, sometimes the smallest things can create the biggest changes. OpenGL ES originated that way—in a modest 3Dlabs project in 2001 that sought to define a standardized subset of OpenGL for a range of embedded systems. It soon became clear that there was a widespread industry desire for a small...

Game Testing All in One (Game Development Series)
Game Testing All in One (Game Development Series)
Covering roles and duties of a game tester, this in-depth text reveals how to apply software test engineer methodologies to the game industry. You'll learn how to quickly produce useful test documents, capture important data, and analyze measurements.

Game Testing All in One reveals how to apply software test engineer...

Game Programming All in One
Game Programming All in One

Create your own high-caliber games with some of the same tools used by professional game developers! If you have a working knowledge of C or C++, then "Game Programming All in One, 2nd Edition" can get you started on your journey. It uses hands-on projects to explain each new subject and includes many sample programs to reinforce...

Nuendo Power!
Nuendo Power!
Whether you are a musician, recording engineer, sound designer, video editor, or other type of
media author, certainly you have noticed that the demands of audio production in today’s multimedia
environment have increased dramatically. With the proliferation of surround sound systems in theaters,
homes, and specialized
...
Soundtrack Ignite!
Soundtrack Ignite!
Never played a musical instrument in your life? Don’t know anything about music? New to computer music software? You’ve come to the right place.

If you’ve ever wanted to create your own music, Apple Soundtrack is the tool that will make it possible. Imagine having a whole orchestra of instruments, not
...
Adobe Audition Ignite!
Adobe Audition Ignite!
This Ignite! book from Muska & Lipman will help you understand, use, and unleash the
power of Adobe Audition, a powerful digital music editing application. Audition is Adobe’s
incarnation of Cool Edit, a program that was created by Syntrillium Software. When
Adobe first acquired Cool Edit, they repackaged it with a few
...
Beginning Game Graphics (Premier Press Game Development)
Beginning Game Graphics (Premier Press Game Development)
In the distant past, almost all great games were born and bred in the back bedroom. Creativity, and sometimes outright wackiness, reigned supreme. Then, not so long ago, the game business began to look a little more like Hollywood each year. If you couldn’t afford a high-end machine with high-end hardware, speak C like a second language, and...
Beginning Game Level Design (Premier Press Game Development)
Beginning Game Level Design (Premier Press Game Development)
Welcome to Beginning Game Level Design, the book that finally makes sense of low-carb
diets and whether aliens did indeed seed the planet with humanity. Or maybe that’s my
other book, Low-Carb Diets and Alien Conspiracy Theories for Blockheads. This book is
about creating great mods or levels to impress and bring joy to your
...
Adobe Photoshop Elements 3.0: Photographers' Guide
Adobe Photoshop Elements 3.0: Photographers' Guide
There’s a reason why digital camera icons abound in the splash screens and introductory views of the brand new Photoshop Elements 3.0. Digital photography and Elements were made for each other. However, whether you’re using a digital pixel-grabber or a conventional film camera, Adobe’s revamped easy-to-use image editor has the...
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