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Developing Online Games: An Insider's Guide
Developing Online Games: An Insider's Guide

A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game. Learn from the top two online game developers through the real-world successes and mistakes not known to others. There are Case studies from 10+ industry leaders, including Raph Koster, J. Baron, R. Bartle, D. Schubert, A....

Andrew Rollings and Ernest Adams on Game Design
Andrew Rollings and Ernest Adams on Game Design

How do you turn a great idea into a game design? What makes one design better than another? Why does a good design document matter, and how do you write one? This book answers these questions and stimulates your creativity!

Game design consists of four essential tasks: imagining a game, defining the...

AI Game Development
AI Game Development

Neural networks, decision trees, genetic classifiers: If these are AI concepts you'd like to employ in your own games-and you know your way around C++-this is the book for you! In these pages, leading game AI developer Alex J. Champandard shows you how to create a slew of autonomous synthetic creatures-in the process...

Developing Games in Java
Developing Games in Java
If you already have experience programming games with Java, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D...
Creating Emotion in Games: The Craft and Art of Emotioneering
Creating Emotion in Games: The Craft and Art of Emotioneering
David Freeman brings you the inside scoop on how to apply the Emotioneering(TM) techniques he's so well known for. These powerful techniques create a breadth and depth of emotion in a game, and induce a player to identify with the role he or she is playing. Mr. Freeman's techniques are so highly sought after because they're the key to mass market...
Game Development with ActionScript
Game Development with ActionScript

Game Development with ActionScript is the concise book of choice for learning how to program your own games in Flash from scratch!. Assuming no previous programming knowledge, the average aspiring programmer will learn how to create and design his own programs in a matter of pages.. Clear and concise text introduces concepts...

Steal This Computer Book 3: What They Won't Tell You About the Internet
Steal This Computer Book 3: What They Won't Tell You About the Internet
This offbeat, non-technical book looks at what hackers do, how they do it, and how you can protect yourself. This edition also covers rootkits, spyware, web bugs, identity theft, hacktivism, wireless hacking (wardriving), biometrics, and firewalls.

WARNING: This book is not to be used for hacking into government computers, shutting...

The Book of Postfix: State-of-the-Art Message Transport
The Book of Postfix: State-of-the-Art Message Transport
Sendmail is the "King of the Hill" of the open source mail transport world, but Postfix is gaining steam. Wietse Venema, creator of TCP Wrapper and co-developer of TCT (The Coroner's Toolkit), wrote Postfix to create a faster and more secure mail transport application.

Setting up and maintaining any email server application is no walk...

Write Great Code: Understanding the Machine
Write Great Code: Understanding the Machine

This, the first volume in Randall Hyde’s Write Great Code series, dives into machine organization without the extra overhead of learning assembly language programming. Written for C/C++, VB, Pascal, Java, and other high-level language programmers, Volume I, “Understanding the Machine,” fills in the low-level details...

Hacking: The Art of Exploitation
Hacking: The Art of Exploitation
This text introduces the spirit and theory of hacking as well as the science behind it all; it also provides some core techniques and tricks of hacking so you can think like a hacker, write your own hacks or thwart potential system attacks.

Hacking is the art of creating problem solving, whether used to find an unconventional solution to...

The Web Programmer's Desk Reference
The Web Programmer's Desk Reference

One of the challenges of web programming is remembering what you can do with what, and what works with everything else. Sure, you can create a button, but can you change its color and font to match the style of your site? And are you sure it will look the same on all browsers? With The Web Programmer's Desk Reference, you can find...

Wicked Cool Shell Scripts
Wicked Cool Shell Scripts

This cookbook of useful, customizable, and fun scripts gives you the tools to solve common Linux, Mac OS X and UNIX problems and personalize your computing environment.

The UNIX shell is the main scripting environment of every Linux, Mac OS X and UNIX system, whether a rescued laptop or a million-dollar mainframe. This cookbook of...

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