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Input, Output and Exceptions
Communication is vital. It is also potentially unreliable. This is true of human
communication, but also of communication between humans and computers, or equally
when one computer communicates with another across a network.
There are two fundamentally different ways of communicating with a Java program. In
this... | | Threads
It is often the case that you would like a program to be able to do more than one thing at a time. You might, for example, want to monitor the keyboard for a key being pressed by a user and, at the same time, track the movement of the mouse by the user and repaint the screen. Each of these tasks can be thought of as a single thread in a... | | Mac OS X Lion Bible
A comprehensive guide to all aspects of Mac's newest operating system, OS X Lion
The latest Mac operating system takes full advantage of the latest multi-touch trackpads, the new App Store for the desktop, and a host of upgrades that incorporate some of the best elements of the iPad experience. This book covers every new... |
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Java For Dummies
The top-selling beginning Java book is now fully updated!
As an unstoppably platform-independent, object-oriented programming language, Java is used for developing web and mobile applications. In this up-to-date bestselling book, veteran author Barry Burd shows you how to create basic Java objects and clearly explains when... | | | | Mac Application Development For Dummies
The App Store extends to the Mac desktop! Developers: here's how join the fun
If you love your desktop Mac and want to enjoy the fun and challenge of developing Mac apps for the App Store, here's your chance to get started. This fun, full-color guide shows you how to create killer Mac apps on, and for, a desktop Mac.... |
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| | Java in the Large
The previous unit described the 'small' programming structures that languages such as
Java offer. We have been concerned largely with how we store and operate on data, and
how methods achieve their purposes. In this unit, we aim to show that Java is truly an
object-oriented language. Object-oriented languages provide better... | | |
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