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Making Java Groovy
Making Java Groovy

Summary

Making Java Groovy is a practical handbook for developers who want to blend Groovy into their day-to-day work with Java. It starts by introducing the key differences between Java and Groovy—and how you can use them to your advantage. Then, it guides you step-by-step through realistic...

Two Minute SQL Server Stumpers
Two Minute SQL Server Stumpers

This compilation of 100 SQL Server 2005 and 2008 questions will help update the reader on the latest versions of SQL Server. The text can be used to prepare for certification exams or to handle technical questions in the workplace.

...
Team Foundation Server 2012 Starter
Team Foundation Server 2012 Starter

Your quick start guide to TFS 2012, top features, and best practices with hands on examples

Overview

  • Install TFS 2012 from scratch
  • Get up and running with your first project
  • Streamline release cycles for maximum productivity

In Detail

Team...

Objective-C Fundamentals
Objective-C Fundamentals

Summary

Objective-C Fundamentals is a hands-on tutorial that leads you from your first line of Objective-C code through the process of building native apps for the iPhone using the latest version of the SDK. You'll learn to avoid the most common pitfalls, while exploring the expressive Objective-C...

openFrameworks Essentials
openFrameworks Essentials

Create stunning, interactive openFrameworks-based applications with this fast-paced guide

About This Book

  • Generate 2D and 3D graphics with openFrameworks
  • Create a video synthesizer project and run it on multi-platform devices
  • Use networking and Arduino to control your...
Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)
Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game...

An Introduction to Python and Computer Programming (Lecture Notes in Electrical Engineering)
An Introduction to Python and Computer Programming (Lecture Notes in Electrical Engineering)

This book introduces Python programming language and fundamental concepts in algorithms and computing. Its target audience includes students and engineers with little or no background in programming, who need to master a practical programming language and learn the basic thinking in computer science/programming. The main contents come from...

RESTful Web API Design with Node.JS - Second Edition
RESTful Web API Design with Node.JS - Second Edition

Key Features

  • Create a fully featured RESTful API solution from scratch.
  • Learn how to leverage Node.JS, Express, MongoDB and NoSQL datastores to give an extra edge to your REST API design.
  • Use this practical guide to integrate MongoDB in your Node.js application.

Book...

Practical Programming: An Introduction to Computer Science Using Python 3 (Pragmatic Programmers)
Practical Programming: An Introduction to Computer Science Using Python 3 (Pragmatic Programmers)

This book is for anyone who wants to understand computer programming. You'll learn to program in a language that' s used in millions of smartphones, tablets, and PCs. You'll code along with the book, writing programs to solve real-world problems as you learn the fundamentals of programming using Python 3. You'll learn about...

Spring in Practice: Covers Spring 3
Spring in Practice: Covers Spring 3

Summary

Spring in Practice shows you how to tackle the challenges you face when you build Spring-based applications. The book empowers software developers to solve concrete business problems by mapping application-level issues to Spring-centric solutions. It diverges from other cookbooks because it presents...

Distibuted Systems: Design and Algorithms
Distibuted Systems: Design and Algorithms

In today’s digital environment, distributed systems are increasingly present in a wide variety of environments, ranging from public software applications to critical systems.

Distributed Systems introduces the underlying concepts, the associated design techniques and the related security issues.
Distributed Systems:
...

Emotion-Oriented Systems
Emotion-Oriented Systems

The Affective Computing domain, term coined by Rosalind Picard in 1997, gathers several scientific areas such as computer science, cognitive science, psychology, design and art. The humane-machine interaction systems are no longer solely fast and efficient. They aim to offer to users affective experiences: user’s affective state is...

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