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Cross-Platform .Net Development: Using Mono, Portable.Net, and Microsoft .Net
.NET is not just for Windows anymore! This unprecedented book examines the advantages of building portable, cross-platform.NET code. Even if you are only vaguely familiar with .NET, with the aid of this book, you’ll quickly learn how to run .NET code on different platforms.
You may run code among the Linux, Unix, Mac OS X,... | | Beginning .NET Game Programming in C#
This long-awaited title provides a clear introduction to game programming for you, C# programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX 9, and other advanced .NET features, like animation and sounds.
Code... | | |
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Learning Agile: Understanding Scrum, XP, Lean, and Kanban
Learning Agile is a comprehensive guide to the most popular agile methods, written in a light and engaging style that makes it easy for you to learn.
Agile has revolutionized the way teams approach software development, but with dozens of agile methodologies to choose from, the decision to "go agile" ... | | Object-Oriented Macromedia Flash MX
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Teaches object-oriented programming (OOP) from the ground up
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A step-by-step guide addressed to all programming skill levels
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Readers will learn to create dynamic, reusable services with Flash ActionScript
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More information and additional chapters can be found on the author's Web site,
... | | John Zukowski's Definitive Guide to Swing for Java 2 with CD-ROM
HAVE YOU EVER TAKEN LOOK AT the Swing libraries and been SO overwhelmed at
where ta start that you simply gave up? It isn't an uncommon feeling: Just by
themselves, the Swing libraries are much larger than the entire Java 1.0 platform.
According ta the The ]ava Developers Almanac 1999 (Addison-Wesley), what
started out as a... |
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