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Algorithms: A Functional Programming Approach (International Computer Science Series)
Algorithms: A Functional Programming Approach (International Computer Science Series)

This book is primarily an introduction to the design of algorithms for problem solving. Its prominent feature is to use a functional language as an implementation language. Because of the high level of abstraction provided, functional programs tend to be shorter, clearer and faster to develop than their imperative counterparts. This...

Apache Geronimo: Enterprise Java Development and Deployment
Apache Geronimo: Enterprise Java Development and Deployment

Geronimo is a free, open source J2EE™ application server. It comes with everything you need to run standard J2EE applications developed against the J2EE 1.4 specifications, and it is also backward-compatible to J2EE 1.3 and J2EE 1.2. Furthermore, its modular design makes it easy to customize, extend, or replace core server...

BlackBerry Development Fundamentals
BlackBerry Development Fundamentals

Welcome to BlackBerry Development Fundamentals. I hope you enjoy reading this book and keep it on your bookshelf for a long time. After working for Research In Motion (RIM) and helping its customers understand their options for building custom applications for the BlackBerry platform, I knew the time was right for a book like this....

Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk

So you want to be a game developer?

Developing games for the iPhone or iPad can be a lot of fun. It is one of the few things we can do to feel like a kid again. Everyone, it seems, has an idea for a game, and what better platform to develop for than the iPhone and iPad?

What stops most people from actually developing...

iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)
iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)

In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4,...

Joomla! Explained: Your Step-by-Step Guide (Joomla! Press)
Joomla! Explained: Your Step-by-Step Guide (Joomla! Press)

This book was written for my Dad and for people like you.

I teach Joomla! classes all across the United States and talk with people like you who have tried to learn Joomla and other software.

They order books, watch videos, read online documentation, and go to other classes. Many are frustrated and say the same...

CMMI for Services: Guidelines for Superior Service
CMMI for Services: Guidelines for Superior Service

CMMI® for Services (CMMI-SVC) is a comprehensive set of guidelines to help organizations establish and improve processes for delivering services. By adapting and extending proven standards and best practices to reflect the unique challenges faced in service industries, CMMI-SVC offers providers a...

Programming in Objective-C, Third Edition (Developer's Library)
Programming in Objective-C, Third Edition (Developer's Library)

Dennis Ritchie at AT&T Bell Laboratories pioneered the C programming language in the early 1970s. However, this programming language did not begin to gain widespread popularity and support until the late 1970s.This was because, until that time, C compilers were not readily available for commercial use outside of Bell Laboratories....

Designing Interactive Systems: People, Activities, Contexts, Technologies
Designing Interactive Systems: People, Activities, Contexts, Technologies

Designing Interactive Systems: People, Activities, Contexts, Technologies is an exciting, new, forward-looking textbook in Human Computer Interaction (HCI). Authoritative in its coverage, this innovative book takes a top-down approach, starting with what is familiar to students and working down to theory/abstract underpinnings. This makes it...

Design Patterns in Java(TM) (Software Patterns Series)
Design Patterns in Java(TM) (Software Patterns Series)

DESIGN PATTERNS ARE class- and method-level solutions to common problems in object-oriented design. If you’re an intermediate-level Java programmer who wants to become advanced or an advancedlevel Java programmer who hasn’t yet studied design patterns, this book is for you.

Design Patterns in Java™ takes a...

Data Structures and Problem Solving Using Java (3rd Edition)
Data Structures and Problem Solving Using Java (3rd Edition)

T^his book is designed for a two-semester sequence in computer science, beginning with what is typically known as Data Structures and continuing with advanced data structures and algorithm analysis. It is appropriate for the courses from both the two-course and three-course sequences in "B.l...

Introduction to Automata Theory, Languages and Computation (Addison-Wesley series in computer science)
Introduction to Automata Theory, Languages and Computation (Addison-Wesley series in computer science)

Ten years ago the authors undertook to produce a book covering the known material on formal languages, automata theory, and computational complexity. In retrospect, only a few significant results were overlooked in the 237 pages. In writing a new book on the subject, we find the field has expanded in so many new directions that a...

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