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The Scrumban [R]Evolution: Getting the Most Out of Agile, Scrum, and Lean Kanban (Agile Software Development Series)
The Scrumban [R]Evolution: Getting the Most Out of Agile, Scrum, and Lean Kanban (Agile Software Development Series)

Create Thriving, High-Performing Teams and Organizations with Scrumban

 

Scrumban allows you to use Kanban as a catalyst for increasingly valuable changes to your existing software development processes, amplifying and expanding upon Scrum’s...

Advanced Programming in the UNIX Environment, 3rd Edition
Advanced Programming in the UNIX Environment, 3rd Edition

For more than twenty years, serious C programmers have relied on one book for practical, in-depth knowledge of the programming interfaces that drive the UNIX and Linux kernels: W. Richard Stevens’ Advanced Programming in the UNIX® Environment . Now, once again, Rich’s colleague Steve...

Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs (Effective Software Development Series)
Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs (Effective Software Development Series)

Write Truly Great iOS and OS X Code with Objective-C 2.0!

Effective Objective-C 2.0 will help you harness all of Objective-C’s expressive power to write OS X or iOS code that works superbly well in production environments. Using the concise, scenario-driven style pioneered in Scott...

The C++ Programming Language (hardcover) (4th Edition)
The C++ Programming Language (hardcover) (4th Edition)

The new C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, has reorganized, extended, and completely rewritten his definitive reference and tutorial for programmers who want to use...

Computers Under Attack: Intruders, Worms and Viruses
Computers Under Attack: Intruders, Worms and Viruses

This book is broken down into 6 parts. The first describes the emergence of a worldwide network of computers, here called Worldnet, and the practices that people have engaged in as a result. The second part describes the problem of electronic breakins. The third part deals with the phenomenon of worms. The fourth part deals with viruses. The...

Thinking Security: Stopping Next Year's Hackers (Addison-Wesley Professional Computing Series)
Thinking Security: Stopping Next Year's Hackers (Addison-Wesley Professional Computing Series)

If you’re a security or network professional, you already know the “do’s and don’ts”: run AV software and firewalls, lock down your systems, use encryption, watch network traffic, follow best practices, hire expensive consultants . . . but it isn’t working. You’re at greater risk...

Programming in Objective-C (6th Edition) (Developer's Library)
Programming in Objective-C (6th Edition) (Developer's Library)

Updated for OS X 10.9 Mavericks, iOS 7, and Xcode 5

Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple's iOS and OS X platforms.

The book makes no assumptions about prior experience with object-oriented
...

Windows Phone 7 for iPhone Developers (Developer's Library)
Windows Phone 7 for iPhone Developers (Developer's Library)

Bring Your iPhone Apps and Skills to Windows Phone 7–or Build Apps for Both Mobile Platforms at Once

 

If you’ve been developing for the competitive iPhone marketplace, this book will help you leverage your iOS skills on a fast-growing...

The Art of Computer Programming, Vol. 1: Fundamental Algorithms, 3rd Edition
The Art of Computer Programming, Vol. 1: Fundamental Algorithms, 3rd Edition

The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming.

Byte, September 1995

 

I can't begin to tell you how many pleasurable...

Multiplayer Game Programming: Architecting Networked Games (Game Design)
Multiplayer Game Programming: Architecting Networked Games (Game Design)
Networked multiplayer games are a huge part of the games industry today. The number of players and amount of money involved are staggering. As of 2014, League of Legends boasts 67 million active players each month. The 2015 DoTA 2 world championship has a prize pool of over $16 million at the time of writing. The Call of Duty series,...
Addison-Wesley's Review for the Computer Science Ap Exam in C++
Addison-Wesley's Review for the Computer Science Ap Exam in C++

Author Susan Horwitz was Chair of the AP Computer Science Development Committee and therefore has first-hand knowledge of what students need to succeed on the exam. The book covers a full range of C++ topics to prepare students for the A or AB exam. It features four comprehensive sample exams to prepare students for exam day, as well as an...

The CRC Card Book
The CRC Card Book

Applying the object--oriented paradigm to the development of software requires individuals and teams to think and act differently than when designing procedural projects. While proponents of the object paradigm often say identifying objects is a simple and intuitive process, experienced developers know that this is not always true. The...

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