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Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D
Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D
Explains Direct3D in clear, understandable language. Appeals to software developers interested in writing any type of 3D application for Windows 95, from hobbyist to professional. Emphasizes development of many types of software, not just games. Includes plenty of demos enabling readers of varying skill levels to create source code ideal for their...
Formal Methods for Concurrency
Formal Methods for Concurrency

The aim of this work is to provide a practical introduction to the formal specification of concurrent and real-time systems. It is intended for those with some basic knowledge or experience of computing but does not assume knowledge of the particular problems of concurrent and real-time systems. It concentrates on one group of languages,...

Java Programming Language Handbook: The Ultimate Source for Conquering the Java Programming Language
Java Programming Language Handbook: The Ultimate Source for Conquering the Java Programming Language
Includes complete reference material on the entire Java language, from data types to Java classes. Provides detailed overview chapters that explain the art of the Internet and distributed programming with Java. Features special tips to help C/C++ programmers master Java. Includes special coverage of interfacing Java with other languages. Gives you...
HTML Style Sheets Design Guide: The Web Professional's Guide to Building and Using Style Sheets
HTML Style Sheets Design Guide: The Web Professional's Guide to Building and Using Style Sheets
This outstanding guide takes you from the basic to advanced concepts of working with cascading style sheets, level 1 (CSS1). The writers assume that you're already comfortable with HTML and are ready to improve your Web site by adding style sheets.

The first part of the book provides an introduction to style sheets--the history of their...

Game Developer's Marketplace
Game Developer's Marketplace
In 1995 I got a call from Keith Weiskamp, who wanted me to turn a bunch of notes I was putting out on the Internet into a book about game development. That book became the Ultimate Game Developer’s Sourcebook, and it was a chance for me to really document an industry I love. It will forever hold a special place in my life.

As I set
...
Internet Protocols Handbook: The Most Complete Reference for Developing Internet Applications
Internet Protocols Handbook: The Most Complete Reference for Developing Internet Applications
Covers over 30 protocols, including new and forthcoming ones. Describes packet and message formats for the most popular protocols. Is easily accessed and cross-referenced; you'll quickly find exactly what you're looking for. Contains a guide for those confusing error messages that stump you. Reveals the Internet standard process from initial...
Oracle Databases on the Web: Learn to Create Web Pages That Interface with Database Engines
Oracle Databases on the Web: Learn to Create Web Pages That Interface with Database Engines
Covers how to set up database systems to drive commercial Web and intranet sites. Provides the insight of two experienced Oracle database administrators. Presents need-to-know information in an easy-to-read format with clear examples and illustrations. Provides an understanding of the World Wide Web and details on Web security. Details database...
Flash 5 Cartoons and Games f/x and Design
Flash 5 Cartoons and Games f/x and Design
There was a time when making an animated film meant, at the very least, a huge investment in time and equipment. Flash 5 Cartoons and Games demonstrates how things have changed, teaching a new generation of animators that all you really need is an ordinary PC or Mac and Macromedia's Flash authoring program.

Diverse and powerful,...

Cutting-Edge Java Game Programming: Everything You Need to Create Interactive Internet Games with Java
Cutting-Edge Java Game Programming: Everything You Need to Create Interactive Internet Games with Java
Teaches you how to write incredible multiuser games for the Internet using the Java programming language. Lists the best Internet resources for game players and programmers. Includes arcade-style game creation tips: game loops, sprites, collision detection, and realistic movement. Details over 10,000 lines of highly optimized, reusable code....
High Performance Oracle Database Automation: Creating Oracle Applications with SQL and PL/SQL
High Performance Oracle Database Automation: Creating Oracle Applications with SQL and PL/SQL

Oracle is an important product that drives a majority of the world’s largest databases and runs on numerous operating systems, including most flavors of Unix. Oracle, perhaps more so than other relational databases, is a flexible tool that allows businesses to define their operations and build effective systems around them.

...
Michael Abrash's Graphics Programming Black Book (Special Edition)
Michael Abrash's Graphics Programming Black Book (Special Edition)
Michael Abrash's Graphics Programming Black Book is a collection of the author's previous books on assembly language and graphics programming, as well as past columns for Dr. Dobb's magazine. Though much of the book (such as 8088/286/386 assembly language optimization and VGA graphics programming) is out-of-date by now, the reader can see...
Visual Studio .NET: The .NET Framework Black Book
Visual Studio .NET: The .NET Framework Black Book
The Visual Studio .NET Black Book covers the .NET architecture, libraries, and services, and how to use them from the programming languages supported by VS.NET. This unique book explores the .NET architecture in a non-language specific way. It covers the new Web and database access technologies in WebForms, WinForms, ADO.NET, and ASP.NET. It...
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