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FileMaker Pro 6 for the Mac Fast & EasyFileMaker Pro 6 for the Mac Fast & Easy presents the essential skills that beginning and intermediate users need to know to use the FileMaker Pro 6.0 database application effectively. It covers basic database skills, such as planning, defining fields, and creating forms and explores new features, such as using a contextual menu to sort data... | | Microsoft Access VBA Programming for the Absolute Beginner, Second EditionIf you are new to programming with Microsoft Access VBA and are looking for a solid introduction, this is the book for you. Developed by computer science professors, books in the for the absolute beginner series teach the principles of programming through simple game creation. Covering Access 2003, "Microsoft Access VBA Programming for the... | | SONAR 3 Power!An excellent resource for musicians who want to begin creating, recording, and producing immediately using the newest version of SONAR. This book covers major features like editing and playing music, and it delves into lesser-known aspects such as audio mixing and automation, creating sheet music, composing with loops, DX (software synthesis)... |
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SONAR 4 Power!Dig deep down into the new features of SONAR 4 and learn how to conquer each one through step-by-step examples and exercises that are designed to make your composing and recording sessions run more smoothly. From initially customizing SONAR 4 to creating and producing a surround sound mix, get ready to explore all that SONAR 4 has to offer! Learn... | | Ableton Live 4 Power!Get ready to make music that rocks using the amazing new features of Ableton Live 4. This comprehensive guide is designed to help you take full advantage of this revolutionary live performance and studio software. Written for all Live users, from digital audio beginners to seasoned pros, "Ableton Live 4 Power! explores each fundamental feature... | | Multiplayer Game Programming w/CD (Prima Tech's Game Development)Multiplayer Game Programming is the first technical guide to enable you to write a complete Internet-ready video game using DirectX 8. The first part of the book covers the history of online gaming, the architecture of multiplayer games, basic networking, and an introduction to Visual C++ and Windows programming. After you cover the basics, you'll... |
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Beginning Java Game Programming Second EditionAre you serious about learning how to create real, Java-based games for fun and sharing? Do you have a basic understanding of the Java programming language? If you’ve answered yes, then you are ready to get started building web-based 2D games from scratch using the latest version of the Java Development Kit! "Beginning Java Game... | | Tune Up Your PC In a Weekend, 2nd EditionMost of the problems that people have with their PCs are software-based and easily fixable,at little or no expense--if you know how! This book walks the Reader step-by-step through the same troubleshooting and correction processes that experts use when people pay them $50 per hour or more to work on the PCs. This book thoroughly covers the... | | The Game Producer's HandbookGet a behind-the-scenes view of what it takes to succeed in the game industry with this unique guide written specifically for producers. This book serves as an ideal reference for students who want to acquire the knowledge and skills to succeed in this burgeoning industry, and in the future of entertainment. For veterans in the game industry, this... |
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Linux Security (Networking)This book provides you with comprehensive knowledge about Linux Security. The book is aimed at readers who are familiar with Linux concepts but now want to gain a solid foundation in Linux security features. It is assumed these readers already understand some Linux and networking concepts, such as network protocols, network servers, and so on. This... | | OpenGL Game Programming w/CD (Prima Tech's Game Development)OpenGL® Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft® DirectX®, programming essentials for Microsoft Windows®, and 3D theory, you'll quickly move on to lessons on the functionality of OpenGL. Most of the... | | Java 2 Game Programming (The Premier Press Game Development Series)With the power of today's personal computer, game developers no longer need to rely on low-level "tricks" to write computer games. Increasingly, object-oriented programming languages, such as Java, are being used to create cutting-edge games. "Java 2 Game Programming" gives you an inside look at how Java can be used to create... |
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