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Automated Lighting, Second Edition: The Art and Science of Moving Light in Theatre, Live Performance, and Entertainment
Automated Lighting, Second Edition: The Art and Science of Moving Light in Theatre, Live Performance, and Entertainment

Late last year, in 2008, I was fi nishing work on another book called Electricity for the Entertainment Electrician & Technician when Danielle Monroe, one of the many wonderful people at Focal Press, sent me an email. Almost as an afterthought—one of those oh-by-the-ways—she mentioned that we should start work on...

No Plastic Sleeves: The Complete Portfolio Guide for Photographers and Designers
No Plastic Sleeves: The Complete Portfolio Guide for Photographers and Designers

Your resume and cover letter, as well as a digital portfolio, business card and mailers, will function as the first contact and impression you make. These items will work to get your "foot in the door." Ultimately, however, it will be your portfolio book or online portfolio website that will land you the job. The creation of your...

Lighting for Digital Video and Television, Third Edition
Lighting for Digital Video and Television, Third Edition

I participate in a number of Internet forums related to video production and often field questions about lighting issues. After a thread where several of us explained to a beginner why he needed to light his videos, one wag posted: “Remember, without lighting all you have is a black picture.”

Facetious,...

Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games
Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games

The Unity Game Engine has been shaking things up. The engine is only a little over five years old now and in 2010 they have earned Develop Magazine's Grand Prix Award and surpassed 170,000 developers. The user base of consuming Unity products has grown dynamically as well. There are over 30 million total Unity Web Player...

Elemental Magic, Volume I: The Art of Special Effects Animation
Elemental Magic, Volume I: The Art of Special Effects Animation

In the spring of 2004, at the Annecy International Animation Festival in France, a dear friend and I had a conversation about animation books. Interesting, we noted, that there is not a single book dedicated to classical hand-drawn special effects animation, even though it is an enormously important aspect of the animation business,...

Adobe Photoshop Elements 9: Maximum Performance: Unleash the hidden performance of Elements
Adobe Photoshop Elements 9: Maximum Performance: Unleash the hidden performance of Elements

Let Mark Galer guide you through the most powerful photo editing tools and techniques that Elements has to offer! A unique cominbtion of step-by-step projects, movie tutorials and sample images will have you creating stunning images in no time at all. Whether you want to enhance your images for maximum...

Technique of Film Editing, Reissue of 2nd Edition, Second Edition
Technique of Film Editing, Reissue of 2nd Edition, Second Edition

Enhanced version of the seminal text on editing includes a new foreword, a new afterword, a revamped cover and layout, as well as a lower price!

The single most comprehensive and engaging volume on film editing. Reisz and Millar introduce readers to every aspect of the editor's craft, providing a concise history of editing and...

The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games

We wrote this book because we love games. We also love sound and music, and we love what they can bring to games to make them thrilling, involving, and moving. We want you to be able to try out your sound and your music in a real game. For a book whose examples are based exclusively around one piece of software, it may appear...

Programming for TV, Radio & The Internet, Second Edition: Strategy, Development & Evaluation
Programming for TV, Radio & The Internet, Second Edition: Strategy, Development & Evaluation

Where do program ideas come from? How are concepts developed into saleable productions? Who do you talk to about getting a show produced? How do you schedule shows on the lineup? What do you do if a series is in trouble? The answers to these questions, and many more, can be found in this comprehensive, in-depth look at the roles and...

Plug-in to After Effects: Third Party Plug-in Mastery
Plug-in to After Effects: Third Party Plug-in Mastery

I used to think plug-ins were for people who could afford to buy creativity. Then I realized it was for those who had creativity, but were burdened and held back by the process, or lack of tools, for their creativity. After Effects plug-ins are not someone’s project files or templates for you to copy, but rather tools for...

Cinema 4D, Third Edition: The Artist's Project Sourcebook
Cinema 4D, Third Edition: The Artist's Project Sourcebook

MAXON understands that making a transition into 3D graphics and animation can be a daunting proposition for artists already pressed for time keeping up with the ever evolving progression of more traditional graphics technology. With that in mind, they have crafted CINEMA 4D, a software that is intuitive yet amazingly powerful. Using...

Picture CSS3 (Visualizing the Web)
Picture CSS3 (Visualizing the Web)

Tags are used in HTML5 to place and organize content at a level that is descriptive. This does not mean that the page will look good. Presentation of content on the page is controlled using Cascading Style Sheets Level 3, or CSS3, in HTML5.

Using CSS3 to describe how your page should look, however, is not new. The...

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