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Principles of Data Integration
Principles of Data Integration

How do you approach answering queries when your data is stored in multiple databases that were designed independently by different people? This is first comprehensive book on data integration and is written by three of the most respected experts in the field.

This book provides an extensive introduction to the theory and concepts...

Foundations of Multidimensional and Metric Data Structures (The Morgan Kaufmann Series in Computer Graphics)
Foundations of Multidimensional and Metric Data Structures (The Morgan Kaufmann Series in Computer Graphics)

The field of multidimensional data structures is large and growing very quickly. Here, for the first time, is a thorough treatment of multidimensional point data, object and image-based representations, intervals and small rectangles, and high-dimensional datasets. The book includes a thorough introduction; a comprehensive survey to spatial...

Data Warehousing in the Age of Big Data (The Morgan Kaufmann Series on Business Intelligence)
Data Warehousing in the Age of Big Data (The Morgan Kaufmann Series on Business Intelligence)

Web 2.0 has changed the way we conduct business, interact with customers, share information with friends and family, measure success in terms of business revenue and customer wallet share, and define brand management, and, most importantly, it has created a revenue channel like none other. Whether you plan your vacation, buy the newest...

Computer Animation, Third Edition: Algorithms and Techniques
Computer Animation, Third Edition: Algorithms and Techniques

Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming.

In this third...

Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology)
Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology)

Introduced 160 years ago as an attempt to generalize complex numbers to higher dimensions, quaternions are now recognized as one of the most important concepts in modern computer graphics. They offer a powerful way to represent rotations and compared to rotation matrices they use less memory, compose faster, and are naturally suited for...

User-Centered Design Stories: Real-World UCD Case Studies (Interactive Technologies)
User-Centered Design Stories: Real-World UCD Case Studies (Interactive Technologies)

Intended for both the student and the practitioner, this is the first user-centered design casebook. It follows the Harvard Case study method, where the reader is placed in the role of the decision-maker in a real-life professional situation. In this book, the reader is asked to perform analysis of dozens of UCD work situations and propose...

User Interface Design and Evaluation (Interactive Technologies)
User Interface Design and Evaluation (Interactive Technologies)

Whether you are a professional new to the user-centered design field, or an experienced designer who needs to learn the fundamentals of user interface design and evaluation, this book can lead the way.

What will you get from this book? Based on a course from the Open University, UK which has been taught to over a thousand
...

Information Visualization, Third Edition: Perception for Design (Interactive Technologies)
Information Visualization, Third Edition: Perception for Design (Interactive Technologies)

Information Visualization: Perception for Design is a comprehensive guide to what the science of human perception tells us about how we should display information.

The human brain is a super-computer for finding patterns in information. Our understanding of visual data and visual information is greatly enhanced or impeded by...

Computer Architecture, Fifth Edition: A Quantitative Approach (The Morgan Kaufmann Series in Computer Architecture and Design)
Computer Architecture, Fifth Edition: A Quantitative Approach (The Morgan Kaufmann Series in Computer Architecture and Design)

The computing world today is in the middle of a revolution: mobile clients and cloud computing have emerged as the dominant paradigms driving programming and hardware innovation today. The Fifth Edition of Computer Architecture focuses on this dramatic shift, exploring the ways in which software and technology in the cloud are accessed...

Usability Testing Essentials: Ready, Set...Test!
Usability Testing Essentials: Ready, Set...Test!

Do you love your mobile phone? Your MP3 player? Your e-book reader? You laptop or tablet PC? There's a reason for that. Usability.

When usability testing is part of the design and development of products, the results are better products that users want and like. You may be doing testing now or want to help your company get...

A Practical Guide to SysML: The Systems Modeling Language
A Practical Guide to SysML: The Systems Modeling Language
Systems engineering is a multidisciplinary approach for developing solutions to complex problems. The increase in system complexity is demanding more rigorous and formalized systems engineering practices. In response to this demand, along with advancements in computer technology, the practice of systems engineering is...
Game Physics, Second Edition
Game Physics, Second Edition

Create physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includes simulations to introduce the key problems involved and then gradually reveals the mathematical and physical concepts needed to solve them. He then describes all the algorithmic foundations...

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