Home | Amazing | Today | Tags | Publishers | Years | Search 
LightWave v9 Lighting (Wordware Game and Graphics Library)
LightWave v9 Lighting (Wordware Game and Graphics Library)
LightWave v9 Lighting is the only book on the market from a professional artist explaining the theory and application of lighting with LightWave 3D. The book has the following key features: Describes step-by-step everything you need to know about the qualities of light; Clearly explains modern lighting concepts; Steps through LightWave's...
Iterative UML Development Using Visual C++ 6.0
Iterative UML Development Using Visual C++ 6.0
When we first endeavored to understand object-oriented development, we read the usual books, subscribed to the typical newsgroups on the Internet, and read many publications. We found great volumes of information inapplicable for the average, chaotic pace of software development. Mostly, it was too theoretical for our taste. Each author had a...
3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
This book covers fundamental 3D math concepts that are especially useful for computer game developers and programmers.

Covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. Illustrates how to put the techniques into practice, and exercises at the end of each chapter help
...
LightWave v9 Texturing (Wordware Game and Graphics Library)
LightWave v9 Texturing (Wordware Game and Graphics Library)
LightWave v9 Texturing takes you behind the fine art of texturing and surfacing interesting and detailed textures for your 3D objects using LightWave 3D. Texturing and prepping your objects for texturing is a task that many artists find intimidating and/or confusing. LightWave v9 Texturing breaks down this process and makes it easier to understand...
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Developer's Library)
Modeling, UV Mapping, and Texturing 3D Game Weapons (Wordware Game Developer's Library)
This book is all meat and cuts right to the point - modeling and texturing game weapons like a professional. Written by Christian Chang, weapons modeler on America's Army and now at EA, this book delivers what the reader wants. Starting with a discussion on customizing your modeling application for ease of use, the book emphasizes the importance of...
Learn Microsoft VISIO 2002: For the Advanced User (Wordware Visio Library)
Learn Microsoft VISIO 2002: For the Advanced User (Wordware Visio Library)
Microsoft Visio 2002 is known for its drag and drop simplicity: to create a diagram, you drag a shape from a stencil into the drawing page. It’s that simple. Then, connect the shapes with lines. Add some text, and then print your diagram. You’re done — in just a couple of minutes!

Many people use Visio in exactly that
...
Unlocking Microsoft C# V 2.0 Programming Secrets (Wordware Applications Library)
Unlocking Microsoft C# V 2.0 Programming Secrets (Wordware Applications Library)

Unlocking Microsoft C# v2.0 Programming Secrets provides a guide for working with the Visual C# compiler. From discussions of the IDE and the basics of code placement in C# to the creation of message boxes and menus, this book details how to insert common algorithmic functions in C#...

Learn C#
Learn C#
Learn C# presents the C# programming language. It covers the language features introduced in Visual Studio versions 1.0, 2.0, and 3.0, with an emphasis on the powerful features introduced in C# 2.0 and the great enhancements introduced in C# 3.0. The book demonstrates each language feature with ready-to-run examples and drills. Each chapter ends...
Advanced JavaScript, 3rd Edition
Advanced JavaScript, 3rd Edition
Several things have been updated in this book. First, the text in general has been updated due to changes in the Internet and web development since the  last edition. I have also dropped a few items that are outdated (such as hidingscripts from older browsers) and expanded coverage of topics like the Document Object Model. I think this book is...
Learn FileMaker Pro 9 (Wordware Library for FileMaker)
Learn FileMaker Pro 9 (Wordware Library for FileMaker)
This is meant to be a hands-on book. The idea is to have you do various exercises so that you become familiar with FileMaker Pro. The book doesn’t have that much to do with theory, although you will learn some along the way. There are other books for theory, if that’s something you care about.

The FileMaker Pro PDF manual
...
Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D
Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D
When NewTek announced the upcoming release of LightWave v9, we immediately began planning a new edition of the Essential book with hopes of releasing it around the time that LightWave v9 shipped. However, we decided early on that racing through the production was not our highest priority. Rather, our goal was to produce the most complete and...
Robohelp for the Web
Robohelp for the Web
This guide explains the use and administration of eHelp's latest software package, emphasizing administrator setup and maintenance.

Provides with an explanation of installing and configuring RoboHelp and presents an outline for creating a documentation plan. Softcover. CD-ROM included.

RoboHelp Enterprise is
...
Result Page: 9 8 7 6 5 4 3 2 1 
©2024 LearnIT (support@pdfchm.net) - Privacy Policy