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Real World Java EE Patterns Rethinking Best Practices
This pragmatic book offers the real world knowledge you need to develop lean and maintainable Java EE 5 / 6 applications. Real World Java EE Patterns - Rethinking Best Practices guides you to efficient patterns and best practices in a structured way, with code from real world projects. This book includes coverage of: An introduction into the... | | MAKE: Electronics: Learning Through Discovery
Want to learn the fundamentals of electronics in a fun, hands-on way? With Make: Electronics, you'll start working on real projects as soon as you crack open the book. Explore all of the key components and essential principles through a series of fascinating experiments. You'll build the circuits first, then learn the ... | | Theory of Information: Fundamentality, Diversity and Unification
This unique volume presents a new approach - the general theory of information - to scientific understanding of information phenomena. Based on a thorough analysis of information processes in nature, technology, and society, as well as on the main directions in information theory, this theory synthesizes existing directions into a unified... |
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OpenCart 1.4 Beginner's Guide
OpenCart is a popular open source shopping cart solution and provides elegantly written tools to establish a fully functional online store from scratch in a very short time with intuitive screens. It can be a difficult task for beginners to go beyond the basics and apply all the features, which they will require for their businesses.
... | | Oracle Siebel CRM 8 Installation and Management
Oracle's Siebel CRM is market-leading Customer Relationship Management software. Unmatched in functionality and scalability, Siebel enhances a company's sales performance, improves customer satisfaction, and provides a robust Customer Relationship Management system for an organization.
This practical book offers a... | | Art and Technology of Entertainment Computing and Communication
Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a... |
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