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Photoshop Elements 9 for Mac OS X: Visual QuickStart Guide
Photoshop Elements 9 for Mac OS X: Visual QuickStart Guide

With Photoshop Elements 9 for Mac OS X: Visual QuickStart Guide, readers can start with a tour of the interface and image-editing basics, or they can look up specific tasks to learn just what they need to know. This task-based, visual reference guide uses step-by-step instructions and plenty of screenshots to show readers how to capture and...

Motion Graphics with Adobe Creative Suite 5 Studio Techniques
Motion Graphics with Adobe Creative Suite 5 Studio Techniques

Almost all motion graphics artists today use After Effects, Photoshop, or Illustrator to some degree in their projects. But how do they decide which tool is best for the job and how can they utilize the various components in the Creative Suite together for the most efficient and effective workflow? This book cuts to the chase and shows...

Encyclopedia of Machine Learning
Encyclopedia of Machine Learning

This comprehensive encyclopedia, with over 250 entries in an A-Z format, provides easy access to relevant information for those seeking entry into any aspect within the broad field of machine learning. Most entries in this preeminent work include useful literature references.

Topics for the Encyclopedia of Machine Learning...

Designing the iPhone User Experience: A User-Centered Approach to Sketching and Prototyping iPhone Apps
Designing the iPhone User Experience: A User-Centered Approach to Sketching and Prototyping iPhone Apps

Given the fiercely competitive state of the iPhone app landscape, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flattering user reviews....

Developing Flex 4 Components: Using ActionScript & MXML to Extend Flex and AIR Applications
Developing Flex 4 Components: Using ActionScript & MXML to Extend Flex and AIR Applications

The first book to completely demystify leading-edge component development with the Adobe Flex 3 platform - How to build components for Flex and AIR applications using ActionScript 3.0 and Adobe's powerful MXML user interface markup language - Covers expert techniques most books ignore, including component metadata, error handling,...

The CSS Pocket Guide
The CSS Pocket Guide

CSS is a language for describing the presentation of elements in a document marked up in HTML. It enables you to rapidly create Web designs that can be shared by multiple pages, accelerates development time, and is the essential tool for building standards-compliant sites. This low-priced pocket guide works as a concise introduction to CSS3...

Web Services: A Manager's Guide
Web Services: A Manager's Guide

"This book performs a valuable service for managers seeking to harness the business potential of Web services technology. Bringing a real practitioner's experience to the task, Anne carefully walks managers through the fundamentals of Web services technology. She does a superb job of helping managers understand this technology so...

The R Book
The R Book

R is a high-level language and an environment for data analysis and graphics. The design of R was heavily influenced by two existing languages: Becker, Chambers and Wilks’ S and Sussman’s Scheme. The resulting language is very similar in appearance to S, but the underlying implementation and semantics are derived from Scheme. This...

Framework Design Guidelines: Conventions, Idioms, and Patterns for Reusable .NET Libraries (2nd Edition)
Framework Design Guidelines: Conventions, Idioms, and Patterns for Reusable .NET Libraries (2nd Edition)

Framework Design Guidelines, Second Edition, teaches developers the best practices for designing reusable libraries for the Microsoft .NET Framework. Expanded and updated for .NET 3.5, this new edition focuses on the design issues that directly affect the programmability of a class library, specifically its...

The Formal Semantics of Programming Languages: An Introduction (Foundations of Computing)
The Formal Semantics of Programming Languages: An Introduction (Foundations of Computing)

The Formal Semantics of Programming Languages provides the basic mathematical techniques necessary for those who are beginning a study of the semantics and logics of programming languages. These techniques will allow students to invent, formalize, and justify rules with which to reason about a variety of programming languages. Although...

Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists
Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists

Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution for digital artists, allowing them to naturally and easily sculpt detailed, organic characters and models in a way that feels like...

Design Essentials for the Motion Media Artist: A Practical Guide to Principles & Techniques
Design Essentials for the Motion Media Artist: A Practical Guide to Principles & Techniques

Master the fundamental concepts and techniques of motion media design so you can apply--and occasionally break--the rules to achieve your communication goals. This authoritative guide presents all of the design essentials in an engaging and inspiring way. Each principle is explained with text, illustration and photography where necessary. An...

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