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Modern Analog Filter Analysis and Design: A Practical Approach
Filters, especially analog filters, are employed in many different systems that electrical engineers embark upon to design. Even many signal processing systems that are apparently digital, often contain one or more analog continuous-time filters either internally or as interface with the real-time world, which is analog in nature. This book... | | Optimisation in Signal and Image Processing
This book describes the optimization methods most commonly encountered in signal and image processing: artificial evolution and Parisian approach; wavelets and fractals; information criteria; training and quadratic programming; Bayesian formalism; probabilistic modeling; Markovian approach; hidden Markov models; and metaheuristics (genetic... | | Evolving Fuzzy Systems - Methodologies, Advanced Concepts and Applications
In today’s real-world applications, there is an increasing demand of integrating new information and knowledge on-demand into model building processes to account for changing system dynamics, new operating conditions, varying human behaviors or environmental influences.
Evolving fuzzy systems (EFS) are a powerful tool... |
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BlackBerry Java Application Development: Beginner's Guide
The book teaches how to write rich, interactive, and smart BlackBerry applications in Java. It expects the readers to know Java but not Java Mobile or the BlackBerry APIs. This book will cover UI programming, data storage, programming network, and Internet API apps. As we move on, you will learn more about the BlackBerry’s device... | | WordPress 3 Complete
WordPress 3 Complete begins from scratch, starting with how to install WordPress, all the way to the most advanced topics such as creating your own themes, writing plugins, and including custom post types in your website. Starting with downloading and installing the core WordPress software, you will take a detailed look at WordPress settings... | | Arduino: A Quick Start Guide
With this Quick-Start Guide you'll be creating your first gadgets within a few minutes, following the step-by-step instructions and photos throughout the book. You'll build your own motion-sensing game controller with a three-axis accelerometer, connect the Arduino to the Internet and program both client and server... |
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