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Holub on Patterns: Learning Design Patterns by Looking at Code
This is a book about programming in an object -oriented way and about how to use design patterns to solve commonplace problems in object-oriented systems.
I've based this book on the philosophy that the best way to learn and understand the design patterns is to see them in action, all jumbled up, just as they occur in the... | | Object-Oriented Macromedia Flash MX
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Teaches object-oriented programming (OOP) from the ground up
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A step-by-step guide addressed to all programming skill levels
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Readers will learn to create dynamic, reusable services with Flash ActionScript
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More information and additional chapters can be found on the author's Web site,
... | | Learning Agile: Understanding Scrum, XP, Lean, and Kanban
Learning Agile is a comprehensive guide to the most popular agile methods, written in a light and engaging style that makes it easy for you to learn.
Agile has revolutionized the way teams approach software development, but with dozens of agile methodologies to choose from, the decision to "go agile" ... |
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