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Grow Your Global Markets: A Handbook for Successful Market Entry
Use this comprehensive primer to simplify exporting, discover exportable products and services, and determine and select the best target market entry alternative while ensuring that you get paid. US small- to medium-size business owners (SMEs with less than 500 employees) interested in entering foreign markets will learn how to overcome the... | | The Graphic Design Idea Book: Inspiration from 50 Masters
This book serves as an introduction to the key elements of good design.
Broken into sections covering the fundamental elements of design, key works by acclaimed designers serve to illustrate technical points and encourage readers to try out new ideas. Themes covered include form, narrative, color, type and image, ornament,... | | Swift in the Cloud
Write and run Swift language programs in the Cloud
Written by the team of developers that has helped bring the Swift language to Cloud computing, this is the definitive guide to writing and running Swift language programs for cloud environment. In Swift in the Cloud, you'll find full coverage of all aspects... |
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Production for Print (Portfolio Skills)
This book gives graphic designers the confidence to do everything necessary to ensure trouble-free, high-qualityprintingto calibrate images; adjust trapping levels; and mix colors that wont print as something that is a complete surprise. It explains scanning and resolution, and discusses good and bad image formats, describing techniques to... | | Horace Poolaw, Photographer of American Indian Modernity
Laura E. Smith unravels the compelling life story of Kiowa photographer Horace Poolaw (1906–84), one of the first professional Native American photographers. Born on the Kiowa reservation in Anadarko, Oklahoma, Poolaw bought his first camera at the age of fifteen and began taking photos of family, friends, and noted leaders in... | | Freax
THE HISTORY OF THE COMPUTER DEMOSCENE
Freax is a fast-paced, comprehensive look at the amazing stories of the digital art community known as the "demoscene". For over 20 years, computer programmers, artists and musicians have tweaked, optimized and pushed computers to their limits... all for the sake of... |
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