 |
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 |  |  Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3DWhen NewTek announced the upcoming release of LightWave v9, we immediately began planning a new edition of the Essential book with hopes of releasing it around the time that LightWave v9 shipped. However, we decided early on that racing through the production was not our highest priority. Rather, our goal was to produce the most complete and... |  |  |
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 Moving to Microsoft Windows Vista: Visual QuickProject GuideThe Visual QuickProject Guide you’re reading o ers a unique way to learn new skills. Instead of boring you with long text descriptions, this book uses color screen shots with clear, concise, step-by-step instructions to show you how to complete a specifi c project in a matter of minutes.
The short projects in this book... |  |  Wireless Networking (Newnes Know It All)The Newnes Know It All Series takes the best of what our authors have written to create hard-working desk references that will be an engineer's first port of call for key information, design techniques and rules of thumb. Guaranteed not to gather dust on a shelf!
Wireless Networking: Design, Optimize, Implement delivers readers from the... |  |  Microsoft Office Access 2007 On DemandWelcome to Microsoft Office Access 2007 On Demand, a visual quick reference book that shows you how to work efficiently with Microsoft Office Access. This book provides complete coverage of basic to advanced Access skills.
How This Book Works
You don’t have to read this book in any particular order. We’ve designed... |
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 Microsoft Office Word 2007 On DemandSee How To
• Create documents more efficiently using a new results-oriented interface
• Use formatting, editing, reviewing, and publishing tools to create documents in print and online
... |  |  Special Edition Using Microsoft(R) Windows(R) VistaThank you for purchasing or considering the purchase of Special Edition Using Microsoft Windows Vista. It’s amazing the changes that nearly 20 years can bring to a computer product such as Windows. When we wrote our first Windows book back in the mid-1980s, our publisher didn’t even think the book would sell well enough to print more... |  |  Microsoft® XNA Game Studio Creators GuideThis book shows you how to write complete 3D games from scratch. It will teach you the math, graphics, audio effects, and algorithms for all the features you would expect in a quality 3D game. This text explains how to set up your environment to write your XNA and shader code. It also explains how to create 3D models on a budget and how to use... |
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