C#: Your Visual Blueprint for Building .Net Applications (With CD-ROM)Each step in this book is displayed with callouts to help you see exactly where the action takes place on the screen. This book covers over 100 tasks, including using attributes, operators, and classes; documenting code with XML, using arrays, building forms, programming Web services, using Windows designers and macros, troubleshooting, and... | | | | Physics for Game DevelopersColliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game... |