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Interactive Co-segmentation of Objects in Image Collections (SpringerBriefs in Computer Science)
Interactive Co-segmentation of Objects in Image Collections (SpringerBriefs in Computer Science)

The authors survey a recent technique in computer vision called Interactive Co-segmentation, which is the task of simultaneously extracting common foreground objects from multiple related images. They survey several of the algorithms, present underlying common ideas, and give an overview of applications of object co-segmentation.

We
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Developments in Data Storage: Materials Perspective
Developments in Data Storage: Materials Perspective
It gives us great pleasure to present this book on the developments in data storage, from a materials perspective. This book has been designed to help the final year undergraduate and graduate students of physics, materials science, chemistry, electrical engineering, and other disciplines with an interest in the magnetic recording...
HTML5: Your visual blueprint for designing rich Web pages and applications
HTML5: Your visual blueprint for designing rich Web pages and applications

Use the latest version of HTML to create dynamic Web pages

HTML5 is the latest iteration of the standard markup language for creating Web pages. It boasts extensive updates from its predecessor and allows you to incorporate rich media content into a site without any dependence on extra software such as Flash. Packed with...

HTML and CSS: Design and Build Websites
HTML and CSS: Design and Build Websites

A full-color introduction to the basics of HTML and CSS from the publishers of Wrox!

Every day, more and more people want to learn some HTML and CSS. Joining the professional web designers and programmers are new audiences who need to know a little bit of code at work (update a content management system or e-commerce store)...

Graphics Shaders: Theory and Practice, Second Edition
Graphics Shaders: Theory and Practice, Second Edition

Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of...

Business Analysis: Best Practices for Success (IIL/Wiley Series in Business Analysis)
Business Analysis: Best Practices for Success (IIL/Wiley Series in Business Analysis)

The definitive guide on the roles and responsibilities of the business analyst

Business Analysis offers a complete description of the process of business analysis in solving business problems. Filled with tips, tricks, techniques, and guerilla tactics to help execute the process in the face of sometimes overwhelming...

NumPy 1.5 Beginner's Guide
NumPy 1.5 Beginner's Guide

An action packed guide for the easy-to-use, high performance, free open source NumPy mathematical library using real-world examples

  • The first and only book that truly explores NumPy practically
  • Perform high performance calculations with clean and efficient NumPy code
  • Analyze large data sets...
The Art of Software Testing
The Art of Software Testing

The classic, landmark work on software testing

The hardware and software of computing have changed markedly inthe three decades since the first edition of The Art of SoftwareTesting, but this book's powerful underlying analysis has stoodthe test of time. Whereas most books on software testing targetparticular...

Practical Arduino Engineering
Practical Arduino Engineering

Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a...

Learn cocos2d Game Development with iOS 5 (Learn Apress)
Learn cocos2d Game Development with iOS 5 (Learn Apress)

Did you ever imagine yourself writing a computer game and being able to make money selling it? With Apple’s iTunes App Store and the accompanying mobile devices iPhone, iPod touch, and iPad, it’s now easier than ever. Of course, that doesn’t mean it’s easy— there’s still a lot to learn about game...

Beginning BlackBerry 7 Development
Beginning BlackBerry 7 Development

Are you interested in creating BlackBerry apps using the latest BlackBerry 7 and BlackBerry Java Plug-in for Eclipse? Then this is the book for you. Beginning BlackBerry 7 Development offers a hands-on approach to learning how to build and deploy sophisticated BlackBerry apps using the latest tools...

Computer Organization and Design, Fourth Edition: The Hardware/Software Interface
Computer Organization and Design, Fourth Edition: The Hardware/Software Interface

This Fourth Revised Edition of Computer Organization and Design includes a complete set of updated and new exercises, along with improvements and changes suggested by instructors and students. Focusing on the revolutionary change taking place in industry today--the switch from uniprocessor to multicore microprocessors--this classic...

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