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Marketing Automation For Dummies (Business & Personal Finance)
Multiply the effectiveness of your campaigns with marketing automation
Marketing automation technology has been shown to dramatically increase lead conversions and average deal sizes as well as improving forecasting and customer segmentation. A subset of CRM, it focuses on defining, scheduling, segmenting, and tracking... | | Protecting Oracle Database 12c
Protecting Oracle Database 12c helps you solve the problem of maximizing the safety, resilience, and security of an Oracle database whilst preserving performance, availability, and integration despite ongoing and new security issues in the software. The book demonstrates, through coded examples, how you can enable the consolidation... | | Client-Server Web Apps with JavaScript and Java
As a Java programmer, how can you tackle the disruptive client-server approach to web development? With this comprehensive guide, you’ll learn how today’s client-side technologies and web APIs work with various Java tools. Author Casimir Saternos provides the big picture of client-server development, and then takes you... |
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Java: A Beginner's Guide
Essential Java Programming Skills--Made Easy!
Fully updated for Java Platform, Standard Edition 8 (Java SE 8), Java: A Beginner's Guide, Sixth Edition gets you started programming in Java right away. Bestselling programming author Herb Schildt begins with the basics, such as how to create, compile, and run a Java... | | Security for Multihop Wireless Networks
Security for Multihop Wireless Networks provides broad coverage of the security issues facing multihop wireless networks. Presenting the work of a different group of expert contributors in each chapter, it explores security in mobile ad hoc networks, wireless sensor networks, wireless mesh networks, and personal area... | | The Black Art of Multiplatform Game Programming
THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games. It will take you all the way from pixel plotting to full-blown game development. Written with beginners in mind, this book assumes no prior knowledge of game programming--anyone can learn how to program exciting video games using this... |
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